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Valkyrie Entertainment is an art-house, meaning we create art for other development studios. This means we work on a lot of different types of projects and the stuff we create here at Valkyrie can be anything from massive CG sequences to small in-game props or full on art packages for games. We need versatile people with lots of drive and imagination.
Currently we are looking for generalists with emphasis on great texturing and modeling skills.
Requirements
Proficiency in Max and/or Maya a must
Traditional art skills are a huge plus
Follow schedules, work well with others and take direction, etc.
Contract and full time positions are available. We might consider off site freelancers if youre really really good looking..
We are looking for anything from entry level to art leads. When applying state your specialty, type of position you are seeking in the subject line and where you saw this post (Polycount)
Send Resumes and links/zip files to (contact at valent.us) When sending attachments please keep it under 2 Megs.
Thanks,
Joakim Wejdemar
www.valent.us