I don't care what anyone says, I'm happy about this. It was so cool to see my name in the credits for the first time. Now I just need to see it in the manual.
Thanks, everyone. This is a pretty cool milestone for me. I just wish I could've talked to Adam West.
Yeesh. That is pretty lame. Well, if the developers aren't in the manual, I'll just go around writing my name in everyone's copy.
Dan, I thought you already had a game released. Like, didn't you work on the last Rainbow 6 game? But yeah, man, sure thing. I'm thinking of getting some people from my work out to dinner sometime soon and it'd be good to have another non-French there.
I played the first Scooby Doo game for ps2, I actually quite enjoyed it, Night of 100 Freights or some such thing. I finished the game with no complaints.
Oh god! I played Night of 100 Frights, and I hated it! I hated the way Scooby controlled. Was too sluggish and that jump was really awkward. That, and the Scooby Gang likeness was pretty bad, I thought. But that seems to be something I notice, in that likeness gets better as it gets redone and redone (obviously).
But, to be fair, I didn't play much of 100 Frights, just enough to get a feel for the way Scooby moves.
Replies
Congrats man, hope it sells well
Congrats to you
We have to hang out again sometime.
Thanks, everyone. This is a pretty cool milestone for me. I just wish I could've talked to Adam West.
Yeesh. That is pretty lame. Well, if the developers aren't in the manual, I'll just go around writing my name in everyone's copy.
Dan, I thought you already had a game released. Like, didn't you work on the last Rainbow 6 game? But yeah, man, sure thing. I'm thinking of getting some people from my work out to dinner sometime soon and it'd be good to have another non-French there.
But, to be fair, I didn't play much of 100 Frights, just enough to get a feel for the way Scooby moves.