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I'm working! yay! first gig.

polycounter lvl 18
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John Warner polycounter lvl 18
whew. after a little while of searching, i got a job at liquid development (www.liquiddevelopment.com) doing work as a freelancer out of my house.

the strangest thing is, after going hardcore, studying modeling at school, and always neglecting my texture work, I get a job as a .. guess what? character texture artist. Me getting a job as a texture artist is PROOF that the universe has a sense of humour.

anyway... durring the process of sweating gallons trying to get my textures done, i'm learning incredible amounts of stuff, which is awesome.

either way, I'm having a great, fun time and am happy as hell to be working finaly smile.gifsmile.gif

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