Base on some sketches crash drew, he did the body and i did the head/weapon. Obviously still WIP. [Edit] The model is unoptimised, so things like the weapon and face have too many polys and I know about them.
Timelapse of the head:
nice work EQ and Crash! i like the design of the big-ass boots, & the stylised look of the head works well. Shoulders look a little bit funky to me but that could just be the cut of his jacket there? look forward to seeing it develop!
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Omar: thats sort of the point. :P EQ followed my concept which is a wee bit stylish