I'm surprised nobody's mentioned this:
Gamespot Article1up Article
It's interesting that he says that they're doing this in preperation for working on next gen consoles. I guess they're very optimistic about how many people it takes to make a game for the next generation of hardware.
Replies
"Its part of increasing profitability for the studio before year end. I am not kidding. Plus, all those fired people are not going to be sucking up any bonuses that should rightly be used to drive up the stock price. I bet Wall Street will reward them by pushing the stock price even higher, they always have before.
In the past the way the company has handled this (its beginning to be review time there) is to tell the managers that they have to put 10% of their people in a below average rating, regardless of whether they are all star performers, or just given them a number of employees that have to be fired. Spreadsheet logic does not acknowledge people, only numbers. This is the reward for unflinching loyalty, family killing hours worked and putting up with all kinds of bullshit on making the games."
Where i live you gotta pay few months (depends how long he has worked there) salary when you fire without a reason (like the guy was drunk at work or stuff like that).
Toomas: they got a package actually. They weren't simply fired without compensation.
"The Corporation: The Pathological Pursuit of Profit and Power".
http://gallery.bcentral.com/GID5059307P3...-and-Power.aspx
Excellent book for people who are so imbedded in the system, the cant see the big picture.
Oh the irony.
Anyways, that's my $0.02.
The excuse of "preparing for next-gen development" seems rather weak...it's not like people won't be able to make normal maps just because they didn't use them on the last project they worked on, and team size certainly is going up rather than down on future projects, except for outsourcing etc.
Yes, I know I shouldn't have, but I couldn't help myself!
Comprende?
They have a monopoly on the sports market, there's no reason to expand, compete or do anything other make money now
As for the layoffs and reasons for, the fact of the matter is, EA dont operate as a global corporation, they operate financially on a per studio earnings basis.
EALA is a plush purpose built studio in a nice part of town, salaries are high, and they've arguably put out about one decent game so far and that was PC platform. So not a lot of revenue. It's a question of math. The layoffs aren't really a surprise to those close to the situation.
Daz is right.
Is it at all possible that the people they laid off were people who were dead weight ?? Like people that did not pull there load who positions would be better filled by hard working people ?? ( We know EA wants people who will do 90 hr weeks for months on end with a smile on there face ) I can just see the meeting now
" Neil fire all those who will not do overtime so in the next months we can ramp up for Next-Gen and hire kids who will work as much as they are told to "
One day my honesty will come back to bite me in the ass. I know it. Still, it'll be time to move on then anyway so no worries
I dont believe they laid off the people that didnt crunch no.
Generally the intent was to get rid of the non or lower performers, but mistakes were made for sure.
if all the time I didnt stay late, I would of been give a notice or a UR FIRED thingy, fuck, I would of been out of work ages ago ahah
yeah, and UBIEA
win
geddit?
UBIEA sound so wrong in so many ways
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Learn to love it. You will be assimilated, soon, kleinluka!
Damn. Should keep that stuff offline.
also, change your avatar, it's nearly 200kb, which is far too large for an avatar. thanks.
That rocks DAZ did you kick your managers ass ??? I guess maybe that would have got you fired . Damn next time just streight sucker punch em ! Your gonna get fired and thrown in jail for assult anyways why wait till you get outside >:-D
AHAHHA WIN