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Fixing LWOs?

KDR_11k
polycounter lvl 18
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KDR_11k polycounter lvl 18
I've been trying to get Doom 3 to do a renderbump for me but apparently Blender's broken exporters kill the game. Doom 3 quits when I try to renderbump a lowpoly LWO that was created from an OBJ in Milkshape (Milkshape can't even read Blenders LWOs) to a hipoly LWO created in Blender (Milkshape can't handle that many polies and won't load the LWO). Is there some way to either fix Blender's broken LWOs by opening and saving them or by converting an OBJ to LWO? Or any other format Doom 3 takes?

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