ok well im very new to texturing, heres a model and skin that ive been working on lately. ive got the muscles down (even tho my anatomy is a bit off im sure) it looks how i want it to. and im REALLY happy with how the boots turned out. this is my first decent attempt at skinning a model.
but im stuck with the bandages on his arms, i dont know how to make them look very good :S
Replies
http://images.google.com is your friend for this type of stuff.
That said, you're really only using 1 colour for the low-lights that are defining the shadows on the bandages and where the strips overlap one another. I'd say go even darker with it (but keep the brown that you have). It looks like you're using some sort of canvas texture for an overlay already which is really helping the overall look.
Hope this helps
With the muscle areas try to mix in some complementary colours, purple and grey in the shadows and perhaps a slight bit of pink into the highlights. Overall it's looking a little flat atm, I'd suggest using a dark blue-grey to shade where muscles cast shadows on each other and add some specular highlights to the creases where the muscle groups join/intersect.
closeup of the head.
Also I would suggest going back into the skin and adding in some more datils here and there, little things to make it seem less like he's got brushed metal for skin, and more like muscle tissue.
Try to make it still read from further away.