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dm_kanalfish for HL2 shots (my map)

polycounter lvl 18
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gauss polycounter lvl 18
for those that didn't get to play it on the #MD server or didn't know i was even working on a map, here are some shots. unfortunately these are not from a full compile, just a quick render. ironically, everyone else on the #md server has seen the full compile... i was comatose from tweaking it all night smile.gif it was intended for the HL2 DM map compo, but didn't make the deadline. i'm just happy to have built a map and not just quit after dabbling around for a while smile.gif

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dm_kanalfishbeta3_70016.jpg
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dm_kanalfishbeta3_70018.jpg

it still needs a few tweaks and another final compile after i get the exploding barrels to respawn properly and i implement a custom soundscape. also, both Fritz the Cat and Rogue13 contributed to this map in varying capacities. Fritsz did the underground portions you see. so it's not all my work smile.gif

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