Im trying to learn how to digital paint better so i can make some wicked textures for my 3d models...mostly geared toward game creation(low poly)...i recently got a wacom tablet and ive watched all the vid tuts from polycount but for some reason i cant produce the same results, or even close...
Is there a good book or guide that could help me improve this and be more educational than the vid tuts?
-Buddikaman-
Replies
-Buddikaman-
If you think you can draw better then them, then you probably don't need classes, but I doubt you can. Just compare your ability.
Making textures is based upon traditional skills, which are developed by learning and practice.
I'm pretty much self taught, but I realize that you can only go so far without guidance.
http://www.digitalarttutorials.com
http://www.thegnomonworkshop.com/dvds/npa04.html
However, you might want to check those videos. Those videos emphasize what Photoshop tools you should use and in what order.
NO ONE who doesn't know how to do something complicated can sit down and immediately do it extremely well right after learning the basics. Virtually EVERYONE can do it much much better if they do it over and over and over.
Make sure you are having fun creating art, so that "practicing" is an enjoyable activity.
Also, be sure and start simple. Trying to do a sophisticated character or extremely detailed environment as a first project is likely to be frustrating.
http://www.conceptart.org/forums/showthread.php?t=18980
Patience. You shall have your texturing bible.
-Buddikaman-
Take some basic drawing if you never had, then move on to some type of painting. Sculpture isn't bad either.