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Mercenaries three buildings

nreynolds
polycounter lvl 18
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nreynolds polycounter lvl 18
In the shadow of mrrogers awesome characters, I have some buildings I did.

nreynolds_merc0001.jpg
nreynolds_merc0002.jpg
nreynolds_merc0003.jpg

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  • killingpeople
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    killingpeople polycounter lvl 18
    i love you nick!

    *throws his underwear at nick's feet*
  • Joshua Stubbles
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    Joshua Stubbles polycounter lvl 19
    That's awesome, Nick. Actually, I remember blowing up that one in the middle last night wink.gif

    Can you post wires of those bad boys?
  • ironbearxl
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    ironbearxl polycounter lvl 18
    The models themselves are just superb, however the textures seem very washed out and monotone. How many lights are you using for these renders?
  • nreynolds
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    nreynolds polycounter lvl 18
    There are no lights its vertex painted.

    Thanks guys, I might post some wire frames up, I'll have to install XSI and find all the files again though.

    *sniff, smells killings unders and runs*
  • mrrogers
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    mrrogers polycounter lvl 18
    Ironbear - Hey I responded to you in my post as well about the color thing. All of these textures were meant to look best on the tv, first off rendered on the ps2 and then on the xbox. So the Art Lead and Art Director had very specific intructions went it came to color palettes and values. For them, what mattered was the ingame result. Also, enviroment has a color filter to help enhance ambience. Snow areas wash out to white, war torn areas have a sepia/brown look...and alot of the building textures (except for specific landmark ones like the ice rink) are reused and so they need to work with all of the various custom environment palettes. They have been desatureated for the least amount of clashing as possible. Oh geez, and then there is the light bloom which helps overbrighten values. :P Right Nick?
  • nreynolds
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    nreynolds polycounter lvl 18
    mrrogers is correct. smile.gif
  • flaagan
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    flaagan polycounter lvl 18
    Awesome models.. pretty damn envious you guys got to work on this game. Saw it back at E3 and now I'm just waiting for my QA job to end so I can go on a buying binge and pick this and a few others up~.
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