I was wondering if any of you guys have had a lot of experience with vertex baking radiosity in max6. Specifically, for indoor enviornments. Regular omni lights have to be set to very high values in order for lighting to show up (values of 30 or more), and can cause some unusual results at times. For outdoor enviornments, I'd usually start off with the "skylight" light, but that is rendered useless when you enclose your enviornment.
If any of you have ideas on what works good for indoor radiosity in max6, please share!
Replies
http://www.cgtalk.com/showthread.php?t=168514#post1571734
Here's what I ended up with...
http://www.whatif-productions.com/Images/20040312_crates_0008.jpg