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ui, what happend here? so many quake 3 models?!?!
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Read the other threads for why :P
Basically, a high school was forwarded to polycount for critique on all their model projects (low poly, for q3a), at least 30 of them will come they say.
Wish I attended a school like that, I could've had Gargoyle done AGES ago :P
There are quite a few completely black areas on your texture. You could assign all of the black parts to a smaller area, or you could fill the black areas with detail. (I`d go for a combo of the two.)
Wireframes and 100% self illumination would be nice. Kudos for the front, side and back shots!
Replies
Heh he's holding the gun as a guitar, lol gothrocker!
ui, what happend here? so many quake 3 models?!?!
[/ QUOTE ]
Read the other threads for why :P
Basically, a high school was forwarded to polycount for critique on all their model projects (low poly, for q3a), at least 30 of them will come they say.
Wish I attended a school like that, I could've had Gargoyle done AGES ago :P
Wireframes and 100% self illumination would be nice. Kudos for the front, side and back shots!