Well, it's not as pretty as a lot of models that come through here, but I think I am pretty much done with it in terms of modeling and texturing. I am still going to try to rig it and put it into some poses that don't make it look so awkward. I may try to get it into UT2004 but that will depend on how well he deforms.
I finally got my graphics tablet so I have some older models I need to go back and finish textures for. Having learned a lot from this one maybe I can get them finished faster.
Feel free to crit anything you think could stand to be improved. I can't say it will definitely get it changed in the model or texture, but I would definitely like to hear what you think I could have done better (I am sure there is plenty).
Here's the pics, hope you like them:
Replies
The scales you have now remind me of the lizard in the old spider man cartoon.
The scale pattern needs to feel more random, and overlapping. Its too neatly organized in horizontal and vertical rows which makes it appear unnatural imo.
This guy would definately benifit from more white chest piece stuff intergrated into more parts of his body. He kinda looks like the lizard who forgot to wear pants to school.
Good progress though from the last time i saw this guy.