Ya..I started this model, and i want to finish it
before I go onto the next.Credits to DavidSkiwanfor
the zabuza refs. Its a pretty simple low
poly zabuza model. Zabuza is a guy from naruto...
dunno I was just in a naruto mood....
Got the basics layed out, havn't fixed much, ever
though I have spoted a million things i can change.
And heres the sword:
Did thisall in the course of about an hour last night
and an hour today...so yea...it needs some fixing..
Updates soon.
Replies
would also add an extra segment at the elbow too
http://www.687th.com/enix/models/zabuza3.jpg
I need some suggestions, because I don't know if I should have 5 toes, or stick with the 1 big toe and 1 block for the other 4 toes. It saves some polys but I don't know if its worth it.
And any suggestions fot the sword? I know there are alot more polys then there should be, but I don't know where I should take em off at. Its lik 609 polys I think. Since I plan to finish a model for once...I'm taking any suggestions, cause I need em.
[updates]
Added deformable joints and optimized it a bit. It whent from about 1700 to 1486. I got plenty of time to fix some more...
here's a quick paint-over of your sword... this isn't the most efficient way, but i can appreciate the neat-freakiness of modelling. take it with a grain of salt, i'm not expert
Hey Laheen ^_^. And yes, I want to put an ass on him, but I don't know how it should flow, and I don't want to make it too defined. Here are some direct angles for anyone who wants to do a drawover:
I will get to the head soon..gotta check in with david and see if he finished the ref yet, or if he started .
I will probally remake the torso, since thats the only
thing im not happy with... Head comin soon...
Have fun
moving, and now im on 56k.... Well anyway, while I was offline
I did a little bit more work, but I dun think I will work on
this untill I get settled in to the new house. Anyway, I
reduced the swords poly count to 480 and mapped it, and also
remapped some of the characters body. Here are some pic:
I still hate the shoe mapping, I will fix that stuff later.
Cya later.