I wasn't sure whether I should put this in 2d/3d or here, but I figure since I'm basically asking for critisism/advice, I'll put it here.
I'm sure everyone has probably seen this model before, say hello to newly rigged Katt:
What I'm looking for advice on though, is rigging, specifically the weighting and deformation part of it. Just how good is good? Getting weights perfect
is about as fun and easy as jabbing your eyes out with a rusty icepick-- and while it is an admirable goal, so is a UV map with absolutely 0% distortion. In other words, it ain't happening.
So I've reached the point where I'm happy enough to leave it alone, but is it good enough? I'm especially
with the thighs, even with three bones to even out the twist, they still taper badly in the position I've put her in (which is probably
a little extreme to be casting judgement on.... but that's why I'm asking.)