okay, so.. it is quite clear that i enjoy never finishing anything, so, it is about time i start something to not finish again. i do not wish spending my free time being productive.. or something, it makes too much sense.
so anyway.
the idea is to make a stranged forrest and some type of cliffside for
that bobolo goblin i modelled and almost finished.
i want to somehow make a pointless demo that involves the kp bob-goblin running around, being all kinds of nasty in a forrest or something.
ideally, from the top of a high ledge will grow a thick pumpkin or mellon patch that can be plucked from and carried away and then tossed below to where bob could try to skewer them onto young trees fasioned into wooden stakes or into water or whatever.
i don't know what program to use for the interactive side of things just yet. i would like to see him running around in a 3d space. i'll see if i can stay interested in creating the assets.
it totally will never get done, but there you have it.
i made some simple shrooms the other day for the forrest and so here they are:
see the skull on the purlpe one?
ok, so, that's all i have at this point.
Replies
nice ones
/jzero
http://www.stickywhippet.com/artwork/FairyTaleFinal.jpg
Built in Cinema4D and then painted into in photoshop
rick! thanks so much for pasting that! excellent! that is very close to the general feeling i had for my forrest - that is ver helpful thanks.
i finished the underbelly on the reynolds blacktop mushie real quick (the little guy there).
Top notch KP.
Very nice so far
oh hey vassago. so we meet again, for the first time.
that should do for a captivating entrance..
i have a spec map and diffuse map on the mushies is all. they are 512 maps for now. i will most likely make them larger sized shrooms.
here is an holy albino pumpkin
ok, maybe more later then. cya round guys.
... nice work !