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Maya Shading Problem

polycounter lvl 20
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Asthane polycounter lvl 20
So here I am, getting back into modeling after moving fully across the US (CA to NC), all I want to do is take my model from Wings and drop it into Maya for rigging and animation... Problem is these little artifacts in the shading. Well, no problem, I can just selectively fix those... (Of which there's usually one per object)

Problem is, when I try to do just that, I lose the shading for the whole object.

Normals.jpg

Ideas?

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