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mac10 wip

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malcolm polycount sponsor
I really wanted to model the mac10 since it lacks detail in real life so it should be a quick model to do, as always it took longer than I expected two full nights after work, smooth modeling doesn't seem to lend itself that well to seamless non organic models, I had to fidle with intersections to get a nice hard edge which is what took most of the time. Much easier than the spas12 though.

mac10_small_01.jpg
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