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UVW head examples plz (my search skill sux)

mikejkelley
polycounter lvl 18
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mikejkelley polycounter lvl 18
Hello, long time polycount fan, first time poster...

I have been character modeling for quite some time but I am a complete noob when it comees to UVWs. I am currently working on a model for a game mod called Nosferatu (QII engine btw) and have finally refined it to the point where I can begin UVW unwrapping (I'm quite obsessive-compulsive, so it's been a long time in the coming!).

I've made a map but when I throw a checker on it, the pattern looks very much less than square, which I have been told is a bad thing.

Would anyone be so kind as to post some examples of a "good" UVW head-map? Any help would be appreciated...

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