I have some old models laying around that need texturing, so I thought I'd start with this one. This was originally made for UT2K3, so the head uv's are on one texture and the body is on another. I've finished the head and now it's on to the body. My texture skills are a little rusty, so this might take a while. Crits welcome.
The texture is 1024x1024 (I might halve that when I get the body done, the head doesn't really call for that big of a texture), the render is with 100% self-illumination, and there's an environment map on the metal bits. But I'm making sure not to render anything that can't be recreated in today's average game engines, like self-reflections.
Replies
Looks very nice though, keep it up.
MoP
:P
nice model
Plus, I needed a reason to justify not mirroring the face uv's.
Really like the gold crown and neckless.
I would like to see her with green eyes. They are nice and bright now but green eyes + red hair = sssssexy
Plus, I needed a reason to justify not mirroring the face uv's.
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Scars, maybe?
Frank the Avenger
But thanks for all the comments, I'll post an update when I have something worthwhile to show.