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3ds Max instance mirroring available in Maya 6?

Red Crane
polycounter lvl 20
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Red Crane polycounter lvl 20
I was wondering i anyone could tell me if the 3ds max's ability to mirror half a face over and instance it so that the other half updates when you affect something on the original half? i know maya has mirroring but all that does is duplicate and invert the coordinates but doesn't update the mirrored half. Is this is a setting issue or is it named something else or do need a plugin or mel script... thanks for the help

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