- Something i was going to do for a company here in Finland, but then they didn't need it.
- Thought i would show it anyway... as no-one paid for this...
- I kinda left him a bit unfinished a month ago, it was only going to be for pre-viz or similar stuff - Concept didn't have anything except generic clothing and no face or any other details, so i had to do colors, details and head.
- Semi-realistic style, medium resolution realtime mesh
- Head was more important than body, it has more detail ( 1600tris)
- Details and gear are 400tris total, and body is 3500tris
- Images are 3dsmax renders, two spots and shadow maps.
CnC welcome!
Replies
His hands look way too big and fat to me though. Possibly his arms are a bit thick too, like Enix says.
Nice, anyways. Like the colors.
-Yep, it might be better if chain was thicker but then the round part should be bigger... (whatever it is called)i tested that, and then made it smaller...
- More glitter would be nice, but then it could be better done with env map...
Surgey:
- Nope, he is just "generic rapper" BTW, defjam2 characters are very well done IMO
Enix, MoP:
-i kinda wanted his arms to be bit bulgy and not too realistic... but then again, maybe it doesn't work well enough
looking for a character to be anatomically
correct, which alot of character models aren't
or shouldn't be. This would work well in a
Def Jam game, because the style of your character
seems to fit in with those. [big and umm...buff]
Also could fit in with an NFL street character.
- About skin color and variation ...dark skin tones (and other tones too...) something i have to learn to do right - same as blond hair... hard to make look real... have to practice more...
- Especially portrait image skin looks somewhat saturated...
- i used a lot more time into texturing than into modeling, and yet it's weaker than modeling IMO
mr.toast:
- yep
Daz:
- About skin color and variation ...dark skin tones (and other tones too...) something i have to learn to do right
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Hey well, just take a look at some pics. Theres all sorts of stuff going on in < all shades of > human skin that you could incorporate. That's If you wanted a more realistic look that is. Consider pores, moles, freckles, sun damage, wrinkles, discolouration under eyes, more red at the more translucent bits. All sorts of stuff.
http://fineart.sk/wallpapers/complete020.JPG
The Lips lack details. Try adding details to it.I think they are supposed to be much darker, The ears too look weird.
Thanks