The model is around 4k. I'm less concerned with model crits and more interesting in getting feedback on the texture. I only have the face roughed out and that's where I need the most advice right now. I'll post some shots of the body when I get it roughed.
Right now though I'm not sure if the highlights and shadows are all in the right places. If I'm missing any please let me know. Also I think there isn't enough contrast in the skin. Just wondering what you all thought. Thanks for the crits.
Replies
I'll try and post some examples when I get home later tonight.
Here I planar mapped the entire front view of the face. No relaxing whatsoever. The reason for this is so that what I'm painting on the texture is exactly what I'm going to get on the model. It makes it a little easier to paint faces this way because you take out having to deal stretching/pinching in the UVs. The model/texture have an almost 1:1 ratio with each other.