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convert to editable poly

sonofangron
polycounter lvl 18
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sonofangron polycounter lvl 18
I hate to convert to editable poly every time I create an object.

Is there a way to create editable polys upon object creation? (Just like you can disable backface cull upon object creation)?



and a few noob questions hehe:

1)what is a null?
2)what is a normal? (as in edit normals)

Replies

  • Snowfly
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    Snowfly polycounter lvl 18
    you have to convert to epoly (or emesh) smile.gif that is the max way.

    a normal is a vector coming out of a polygon surface that determines which way its facing, and how it should catch lighting. if you have a default cube the normals point out perpendicularly from each face. edit normals lets you change the direction of the normal i think??

    i've never come across nulls in max tho!
  • sonofangron
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    sonofangron polycounter lvl 18
    Hey Chris! hehe

    maybe a null is a term in another 3D program?? I dunno.

    ^ thanks Per128 smile.gif
  • KDR_11k
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    KDR_11k polycounter lvl 18
    "null" means "nothing". I think in some packages a dummy object is called a null but generally null is the status of an unassigned pointer (or variable in some languages). Dereferencing a null pointer causes a segfault. That's the primary reason for crashes.
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