I thought I would res the old "how much have you improved" thread!
This is new character i'm working on... and the only other character that i've done with a gasmask was an SAS (yeah thats supposed to be an SAS) guy.
You guys ever open an old model and go "OH GOD THATS HORRIBLE!"
I can't belive this thing is in my portfolio! UHG Time for a new one!
Please post your old vs new stuff!
Replies
lolol omgawt! i prolly shoulda posted a wireframe 2... but i closed everything now !
last year
and this week.
I'm really not sure i have gotten too much better on the modleing side, but now i can texture!
Nice skin thegodzero, I've been watching your thread just havn't found the right time to post.
Smo, you know i've been ogling over that diablo model do a head man! Very obvious improvement over the old one but I still like the old one
'02/'03 stuff (mostly '02, I think)
www.polycount.com/cottages/souldesigns/old_shat/bar_01.jpg
www.polycount.com/cottages/souldesigns/old_shat/dec_02.jpg
www.polycount.com/cottages/souldesigns/old_shat/drac_03.jpg
www.polycount.com/cottages/souldesigns/old_shat/h_hamako.jpg
www.polycount.com/cottages/souldesigns/old_shat/meow__skin_05.jpg
www.polycount.com/cottages/souldesigns/old_shat/week_1_carriage.jpg
www.polycount.com/cottages/souldesigns/old_shat/week_1_rickshaw.jpg
www.polycount.com/cottages/souldesigns/old_shat//week_1_ship.jpg
'02 figure drawings:
www.polycount.com/cottages/souldesigns/old_shat/cheyenne_01.jpg (really good looking girl. 'Was a treat seeing her naked. Ha ha)
www.polycount.com/cottages/souldesigns/old_shat/wendy_04.jpg
www.polycount.com/cottages/souldesigns/old_shat/wendy_05.jpg
(I came to class late the day we did these poses. I remember because I had the most awkward angles to draw that day - top down angled shit - wtf)
www.polycount.com/cottages/souldesigns/old_shat/dsc00721.jpg
www.polycount.com/cottages/souldesigns/old_shat/dsc00749.jpg (drapery! classic study)
www.polycount.com/cottages/souldesigns/old_shat/dsc00750.jpg
(final pose of my class. 6 hour pose.)
I will try and dig out some more. I know I have another set from my last figure drawing class.
'03 stuff:
www.polycount.com/cottages/souldesigns/old_shat/last_year.jpg
Generic female base mesh. 3ds Max2. Shit must have been, ooh about 98 or 99 I guess? Low poly or not, whassup with the absurdly narrow waste, too short arms, the bizarre default pose with massive spinal curvature and sticky out head? Painful.
Generic female base mesh. Maya. In progress
n30g3n3s1s: yer i should relly get round 2 finishing him off ! thanks for the encouragment! That head ure doing is really classy :]
TheGodZero: i realllllyy like that nazi soldier *takes him out of screen and puts on top of monitor*
Soul: Your stuff is so extreamly humpable. I remember looking at your stuff when i first was getting started.
Aug 2004 -In game shot.
I guess I should remove all that old stuff off my site.
I whish I had more time/not so damn lazy.
and weapons low poly m4 from 01
and from this year maybe worked on it a little bit last year too
of course a hipoly model is going to look a lot better than a 150 tri model...
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There is no 'of course' about it. Plenty of scope for a high poly model to look really shit actually. More so than a low poly. This isn't the moment for me to explain why, but it should be obvious.
Up to n30g3n3s1s since its his thread. Im happy to go along with the rule If enforced.
Sett: that first render makes me chuckle. Love the final image.
EQ: Nice high poly gun man. Im building one myself right now and its a bitch.
You ever finish that car with some nice HDRI renders malcolm?
quite a funny one for me , the right is 2000 , in 3d max ... the laft 2 are may this year , maya... not much improvement maybe if i still had the wires it would be more obvious , the 2000 model was really high poly in all the wrong places ...
Daz: Blah rules? were all friends here we dont need any strict/harsh rules. Also you can still see quality no matter if it is a low or high poly model and i see improvements in your highpoly vs your low poly. I keep meaning to get started on some highpoly stuff myself but i keep getting cought up in modwork/other personal projects.
Thermidor, is that guy Invid or Zentrotty, he looks familiar but I can't place the season.
And here the same Gundam mech (as the top pic) but then made with 3DS Max 3 sometime 2 years ago for Gundam Universe Q3 MOD. Not a great model and skin when I look at it now but I did improve a little bit since '94
Now, Oct 2004.
"you coked the coffee pot"
Cheap : that looks great , it sorta reminds me of one of those things you get on top of old buildings.. wots it called ... er yes Gargoyle ? seriously tho , its such an improvement..
Most recent junks created probably almost 5 months ago now.
2004: http://www.juantwo.com/post/Pimp/Kagan01.jpg