Hey guys I've just started a masters degree in games research/design this year, looking into the fundamentals at the moment of a subject called ludology (ludology.org maybe some use if you've never heard of it?!£!).
Supposively the aim is to be able analysis a game and be able to decide what makes that triple AAA seller, hopefully giving me some more routes for the industry (yeaaaah right lol). Anyhow just wandered if any of you folks had come across the subject before or interested in similar stuff!
laterz
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2. A cool theme that resonates with the masses
3. Bribed or no pre-release reviews
The game itself doesn't matter, Enter The Matrix is proof of this.