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Military Hard-Surface 3D Assets: Aircraft, UAVs, Vehicles, Ships and Weapon Systems

Hi everyone,



I wanted to share a curated showcase of military hard-surface 3D assets created by 3D Molier International.

The collection includes different types of military models: aircraft, helicopters, naval vessels, submarines, armored vehicles, missile launcher systems, UAV drones, firearms, characters and tactical equipment.

The main production goal behind these assets is consistency. Many of the models are built with a similar visual and production approach, so they can be combined in larger scenes such as airbases, convoy layouts, naval environments, UAV operations, battlefield setups, simulation scenes and cinematic shots.

I’m especially interested in feedback from game artists and hard-surface artists on:

- presentation quality;
- asset readability;
- surface detail balance;
- render angles;
- what kind of breakdowns would be useful to show;
- whether wireframe / clay renders should be added for more models.

Full collection on TurboSquid:

Extended article with full category previews:

Thanks for looking. Any critique on presentation, renders, asset breakdowns or technical details would be appreciated.
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