Hi! I'm working on a 3D game model > character concept by https://www.artstation.com/mafiala This is the current progress of the Highpoly! Kinda feel that i might have added too much cloth folds? or is it ok? Plan to work on the weapons next.
at this stage i would recommend blocking in colour; it'll help with grouping details and getting proportions right; you can drag your concept in as a texture, apply it to a plane, then colour sample the texture (shortcut c) and go from subtool to subtool, rbg > fill
Looking great so far. Though I'm thinking the legs should probably not be so well-defined and muscled, compared to the style of the concept. They look a bit more like older-guy runner's legs, lean and tightly-defined.
Replies