Hi everyone,
I'm Rupendra Kumar, a 3D Artist with experience creating game-ready assets for AAA production pipelines. My work focuses on vehicles, hard-surface props, and environment assets, with an emphasis on optimization, visual quality, and real-time performance.
Previously, I worked as a Vehicle Artist at Rockstar Games, where I contributed to high-quality assets for large-scale game production. Over time, I've expanded my skill set beyond vehicles into props, and environment art, allowing me to support a wider range of projects and production needs.
I'm currently available for freelance or contract work.
Portfolio:
https://www.artstation.com/rupendra_kumar
• Vehicles & transportation assets
• Props
• Environment art & architectural assets
• High-poly to low-poly workflows
• PBR texturing & material creation
• UV optimization & texel density management
• Unreal Engine / real-time optimization
• AAA game production workflows
Whether you need a detailed vehicle, a set of optimized props, or environment assets for a game or visualization project, I'd be happy to discuss how I can help.
Email: rupendrakumar.rk7@gmail.com
Discord: rupendrak07
Cheers!
Rupendra Kumar