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OXYMOXIEMOOSE ® LTD - OUTSOURCING - RIGGING SERVICE

OMM
OMM

Hi all,
I’m Charlie Macdonald, founder of OXYMOXIEMOOSE LTD, a UK‑based games & rigging studio operating under SOURCE MOOSE LTD.

I’m currently taking on paid rigging work for studios, indie teams, and animators who need clean, stable, production‑safe rigs for real‑time pipelines.

🟣 What I Offer

Production‑ready character rigs, built with structure, clarity, and animator‑friendly controls:

  • Full character rigs (body + facial)
  • Unity & Unreal‑ready setups
  • Twist joints & corrective joint systems
  • Skinning & deformation cleanup
  • Joint‑based or hybrid facial rigs
  • Rig optimisation & performance passes
  • Technical rig rescue / cleanup

🟣 Blendshape Policy

Blendshape sculpting is limited to special cases.
Available for:

  • Cleanup of existing shapes
  • Integration into stable node stacks
  • Corrective shapes for deformation issues

(Full sculpting packages evaluated case‑by‑case.)

🟣 My Rigging Approach

  • Clean, readable hierarchies
  • Stable deformation under compound motion
  • Twist distribution tuned for realism
  • Zero‑chaos, production‑safe node stacks
  • Animator‑first control layouts
  • Consistent naming & pipeline standards

🟣 Software

  • Maya (primary)
  • Unity / Unreal export pipelines
  • Blender (import/export support)

🟣 Payment

  • UK Bank Transfer
  • PayPal
  • Wise (international)

VAT: Not VAT‑registered (operating below UK threshold)

🟣 Contact

If you’d like a quote, rig audit, or to discuss a project, feel free to DM me here or reach out via my site:

oxymoxiemoose.com

Availability opens mid‑May.
If you need something earlier, I’m happy to schedule ahead.
Portfolio available on request.


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