Meet the team:
Dan - VFX/Tech Artist - https://www.artstation.com/ozdani
Kai - Environment/Lighting Artist - https://www.artstation.com/kaiyukicrisp1
Kayan - Environment Artist - https://www.artstation.com/kayan_g
Kevin - Character/Creature Artist - https://www.artstation.com/kevin_ung
Kris - Props Artist - https://www.artstation.com/stylfbx
Ikra - Director/Concept Artist -https://www.artstation.com/ikrajeena
Jamie - Concept Artist - https://www.linkedin.com/in/jamie-van-der-heide-520089215/
Jack - Animator/Rigger - https://www.linkedin.com/in/jack-jobling-b09865296/

Replies
With this tool you can:
- Cap FPS
- Show Performance Graph
- Transfer thing into folders
- Control and Find Groups
- Select all similar deselect
- Copy and paste things
-Take Screenshots
Grapple so far. Dan will make the vine become shorter over time so the player will be force to jump off.
Foliage development done by Kai