Home Coding, Scripting, Shaders

[MAYA] Voxel Proxy (Discussion)

Offline / Send Message
Pinned


Voxel Proxy - provides a simple and fast way to generate volume proxy meshes. Originally intended as a rigging tool to generate a proxy mesh for skinning purpose to represent a complex geometry as one solid shape.



You can download and find all instructions (and preview) on Github repository. For now, its only a test release and open for any feedback.




Replies

  • kofufyre
    As for now, I received feedback from users and new release will bring options for generating symmetrical proxies and quad topology.
    Bifrost cause issues for many users so there's a new reconstruction method called VCG and making the dependency on Bifrost unnecessary.
    Also not everyone has Bifrost installed so this is a problem.

Sign In or Register to comment.