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The BRAWL² Tournament Challenge has been announced!

It starts May 12, and ends Oct 17. Let's see what you got!

https://polycount.com/discussion/237047/the-brawl²-tournament

[For Hire] BUBBL - Make It Pop!

Ever felt like hiring artists shouldn’t be this hard?

  • Deadlines slip

  • Communication breaks down

  • Quality feels inconsistent

  • You spend more time managing than building

  • Projects take longer (and cost more) than planned

That friction is common — especially when working with freelancers at scale.

The Problem

Most creative projects don’t fail because of talent —
they fail because of unclear scope, poor coordination, work ethic and lack of production oversight.

Great artists + no structure = missed deadlines and wasted time.

The Solution — BUBBL

BUBBL is a creative studio and production partner built to bring clarity, reliability, work ethic, and consistency to visual production.

We:

  • Manage the entire creative pipeline from start to finish

  • Handle scoping, price negotiation, timelines, and communication upfront

  • Coordinate a vetted network of trusted artists

  • Ensure consistent quality and art direction

  • Step in immediately if issues arise — before deadlines slip

You don’t manage artists.
You don’t chase updates.
You don’t fight scope creep.

We handle the production — you get results.

What We Offer

  • 3D & 2D art production

  • assets, environments, characters & UI

  • Scalable support (one asset or full pipelines)

  • Clear milestones and reliable delivery

  • All Game Engines aboard

Whether you’re short on time, growing fast, or tired of unreliable production —
BUBBL keeps your project moving and on schedule.

Let’s Talk

If you need reliable visual production without the usual headaches, reach out:

🌐 Check our website: https://bubbl.studio
📩 DM me on Discord: Raspbewwy
💬 Join our Discord: https://discord.gg/Z9gRCRptWU

Tell us what you’re building — we’ll handle the rest.


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