Hi!
I'm making a cactus, and I need to randomly rotate the "needles" around local Y axis:

However, to my disappointed I found out that maya's bonus tool randomize transform only works in global coordinates.
I also tried to to use alt+click on Y axis rotation in channel editor to enter "r(0,360)", but it also didn't work, because channel editor uses world coordinates as well.
So.. how can I do it, besides manually rotating every single mesh with "object" set as rotation pivot?
Replies
I can rotate all the objects around local Y axis with manipulator. But I can't do it with bonus tool randomize transform or through channel editor.
https://www.google.com/search?q=maya+rotate+random+local