Project
Indie mobile game (solo developer), fixed-price contract; modeling +
texturing only (no rig).
I’m developing a mobile puzzle game in Unity 2022.3 LTS (URP). I need a stylized-but-believable
marmot character (red with blue spots). The character must read clearly at
~437×306 px on a 2160×3840 screen and be efficient for mobile.
Scope (what you’ll deliver)
- Game-ready
mesh with clean deformation topology
- Blink-ready
eyelids (loops + thickness), must fully close over separate eye
spheres
- Provide
one closed-blink reference (duplicate closed-lid head or a
single blendshape blink_closed) — no rigging required
- Texture-only
fur (albedo / normal / roughness / AO) — no hair cards
- Mouth/Teeth:
simple mouth bag + low-poly teeth; clean jaw-pivot topology
- LODs:
LOD0 8–12k, LOD1 4–6k, LOD2 1.5–3k tris
- UVs:
single set; mirroring allowed, but face center & spot layout must
be unique
- Materials:
max 2 (body, eyes), URP-friendly
- Scale/Axis:
meters, Y-up, –Z forward, root at ground
Deliverables
- FBX
(neutral pose) + LODs, separate eye spheres
- Unity
package with URP Lit materials (prefab ready)
- Textures:
layered 4k PSD (red base + blue spots on separate layers,
AO/cavity, ID map), 2k PNG/TGA exports
- Turntable
stills (front/side/¾) + optional GLB/GLTF for quick viewing
References
- Posting
includes a low-res watermarked orthographic composite (Front/Side/Back/Top).
- Full-res
orthos + detailed Model Spec (PDF) provided to successful applicant.
Budget & Milestones
- Budget:
Fixed price $650–$850 USD.
- Milestones:
- Blockout
+ silhouette (wireframes) – 20%
- Final
topology + UVs (eyelids checked) – 30%
- Textured
LOD0 + eyes + closed-blink reference – 30%
- LOD1/2
+ Unity prefab + exports (PSD/PNG/GLB) – 20%
How to apply (please include)
- Links
to stylized animals/creatures (mobile/Unity examples ideal)
- Wireframe
close-ups of eyelids from prior work (1–2 images)
- Brief
note on your UV mirroring plan (keeping face & spot layout
unique)
- Fixed-price
quote and timeline
Ownership & Originality
Deliverables are works made for hire; where not possible, you assign
all rights (exclusive, worldwide, perpetual) and waive moral rights
to the extent allowed by law. Work must be fully original—no
third-party, kitbash, marketplace, or AI assets unless I pre-approve in writing
with compatible licenses. All source files included (FBX/LODs, Unity
package, layered PSD, exported textures, and any Painter/ZBrush files if used).
Ownership transfers on final payment; portfolio images allowed after
my public release.
Contact
Please DM me with the items above.