Home 3D Art Showcase & Critiques
The BRAWL² Tournament Challenge has been announced!

It starts May 12, and ends Oct 17. Let's see what you got!

https://polycount.com/discussion/237047/the-brawl²-tournament

[WIP] Silksong: Bellhart

Hello!, I'm working on a project for Uni to create the Interior of a Room, which will end up in Unreal.
I am replicating the town of Bellhart from Hollow Knight Silksong, which is a 2D / 2.5D game.
I'm going to adapt it's stylised illustrated elements into semi-stylised real-time Assets.
I'm currently modelling some of the designs for two of the most complex detailed objects in the area. They will then go through ZBrush for details, then receive Materials, then go into Unreal Engine.

I took care to replicate the scale from the original assets, and adapting them to 3D required making certain assumptions whilst making sure it fit Silksong's design. I've modeled characters from Hollowknight and Silksong before, so I'm familiar with how to make the transfer to 3D work.

Specific Reference Imagery & Overall Area Map (WIP):

Wish-stand & Statue:
Overall Area Grey-boxing is also in progress. Next comes other specific assets such as the interior of Hornet's Bellhome, Benches, A large Bell, and a variety of assets that get used commonly across the area. I'm also going to model and animate some simple characters to bring life to the area, as well as Hornet herself later down the line. The overall style (Semi-Stylised) will be more detailed than Silksong, but still inspired from it's stylisation.

I'll be continuing this each time I make substantial progress, which should be each week or two.

- Willow Scott Wainwright.
Sign In or Register to comment.