This was a model of a turret I made for my Game Art 1 class. I had fun doing a high to low poly bake and adding smaller details within substance painter. It was nice to work through the complete game art pipeline and complete an optimized game ready asset.
Here is my most recent Game Art project. Our final assignment was to build an environment. I had some fun sculpting the island and creating my waterfall and water materials. I also enjoyed making the material for the island and using vertex paint and mesh texture paint to blend materials on the mesh. I had a lot of fun on this project and I am excited to build more environments in the future.
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This was a model of a turret I made for my Game Art 1 class. I had fun doing a high to low poly bake and adding smaller details within substance painter. It was nice to work through the complete game art pipeline and complete an optimized game ready asset.
Here is my most recent Game Art project. Our final assignment was to build an environment. I had some fun sculpting the island and creating my waterfall and water materials. I also enjoyed making the material for the island and using vertex paint and mesh texture paint to blend materials on the mesh. I had a lot of fun on this project and I am excited to build more environments in the future.