I have some houses that Im making and Im making a kit for those houses so I can make a bunch of different variations.
Though I need to make a few houses that are unique looking. Would you still make a modular kit for these unique houses, or just build them bespoke as one big mesh?
Replies
large open world - you're better off building the houses as one lump (be as modular as you like offline) and figuring out a system that lets you swap interior decoration/furniture etc. parametrically. its much easier to handle lods and a lot less work to populate your world
normal sized competitive FPS - use smaller modules, it works better for occlusion/culling, you have more granular control over lodding and you can be more flexible with the human scale layout while designing your maps.
Some of the houses are just background houses too that the player wont even get close to. But the more bespoke houses are the one the player will be walking around.