My name is Chloe Warren, and this is my first post on Polycount! This is an abandoned church I made using Maya, Adobe Substance Painter, and Unreal Engine.
This is a sculpt I made of Reyna from the video game Valorant, made in Zbrush. This was my second time using Zbrush, so it was a little challenging, but I had a lot of fun overall, especially with the polypaint process!
This is a model of the Reaver Vandal from Valorant made in Maya, Zbrush, and Substance Painter following the game art pipeline. This was a lot of fun and although it was a challenge, I believe this project was a huge learning moment and I'm proud to have finished it!
This is a 3d environment based off of the 2d Mystery Shack from Gravity Falls. I created it using Maya, Zbrush, Substance Painter, and Unreal Engine. I had so much fun with this project and I'm excited to show it off!
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This is a model of the Reaver Vandal from Valorant made in Maya, Zbrush, and Substance Painter following the game art pipeline. This was a lot of fun and although it was a challenge, I believe this project was a huge learning moment and I'm proud to have finished it!