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The BRAWL² Tournament Challenge has been announced!

It starts May 12, and ends Sept 12. Let's see what you got!

https://polycount.com/discussion/237047/the-brawl²-tournament

Whats new in 3dcoat textura vs 3dcoatv4?

gnoop
sublime tool
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gnoop sublime tool
I hate  Substance Painter .  Need to paint seamlessly  across  multiple  unique and tillable materials  having different from factor . Like  a tilable asphalt 2kx2k , a few narrow stripes  64x2k  painted lines, and roadside edges    both  V tilable  following the base mesh flow   and  a local  unique cut in a complex  crossroad  .     Plus a couple shared macro  layers , also tilable and unique using their own UVs .    Neither of those  using UDIMs , not even perfectly same texel size  ( tileable ones are slightly stretched ).

    As far as I know all that impossible in substance Painter . Someone correct me if I am wrong please .    I recall 3dcoat could do it , separately for base materials and macro/ splats  . I have v4.9  but stopped to update it  since never used their sculpting or retopo  tools and texture painting seem quite  forgotten and gave me its own sort of pain in my  a....      

Want to try  a comeback . Anything new  there?  Any other soft  that  doesn't have that typical Painter limitations or turns into baking /setup/ export nightmare ?
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