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[PAID][REMOTE][CONTRACT] Blender Animator at Madruga Works

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tucho polycounter lvl 18

Madruga Works, the creators of Planetbase and Dawn of Man, are looking for an experienced animator to create rigs and animations for the characters, vehicles and robots from our upcoming title Planetbase 2.


The Mobius Machine


Responsibilities:

- Creation of rigs, skinning and animation cycles for humans, vehicles and robots for the game.


Requirements:

- Experience working in games: Being able to create efficient bone setups and rigs for humans, vehicles and robots.

- Strong knowledge of character kinematics, deformations and topology.

- Strong knowledge of character skinning and the involved technical workflows.

- Being able to create professional quality animation cycles.

- Proficiency in Unity (At least to export the animations and test them ingame).

- Proficiency in Blender.

- Being an organized person, able to follow naming conventions consistently.

- Being familiar with version control (SVN).


Extra Points:

-Experience creating animations for city builder or strategy games.

-Available on GMT +/- 3 hours


If you think that you match the previous requirements, please send us your portfolio and your usual rates to our jobs email (Please mention “Animator” in the subject).


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