As a 3D artist who's seen the evolution from low-poly game assets to RTX- powered photorealism, I’ve observed a growing gap between generations of artists. Today, I’ve shared an article exploring this shift where optimization meets high-quality production, and why smart planning matters more than ever.
Whether you're building for Android or aiming for cinematic fidelity, understanding when to optimize and when to leverage GPU power can make or break your pipeline.
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I was hoping for more “meat” to help people learn how to optimize, where to learn the techniques, how to evaluate the art, etc.
But instead it’s just an exhortation. Which is ok, you have an opinion, which is great. But then you just leave it hanging by the end. And it feels empty. So then it looks like more like yet another SEO page to increase engagement. I hope you see what I mean?
Shrug.
In the spirit of the article: That text png could have been a gif (or use a reduced color palette either way) and it's a bit blurry and crammed.
But maybe there are size or format restrictions or it got processed during upload.
Edit: And just in case, I'm not terribly serious about this, just something I noticed.
Other than that, I agree with Eric. Example images would also help.