I am so overwhelmed with where to start learning Houdini. I want to start learning this to incorporate into my skillset and add another tool that I can use in the studio I work for. Roughly how long until I can start using this in a professional setting? Can anyone recommend a good starting point to help ease my mind? Thank you.
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My flirtations have never evolved into a full blown romance, but I still see Houdini making eyes at me from across the room every now and then. As far as how long it takes to get good enough to use it in a professional capacity? well...
I often wonder if its harder coming into Houdini with a technical background than it is without - personally I find it quite restrictive and weird as hell but that's probably because I could write the code(poorly) to do the thing myself and I don't like having to bend my design to the peculiarities of the system
anyway
a word(s) of advice.
learn a tool because you have a job to do and you think that tool will help you achieve it - not because you heard its a good idea to know it.
Solid advice. Though I would be learning it knowing that it would be helpful in the pipeline for an upcoming game I will be working on. Could we get around not using it? Of course...but I've always wanted to learn it and I think it would be beneficial in the coming year for me to know it.
If you have specific problems to solve in your pipeline then you can spend a bit of time getting used to the fundamentals then zero in on the specific things you need to solve.