
Hi everybody, I've been playing around with rendering in 3ds Max with Arnold for about a week and would like some feedback on how I can improve this render weather its composition or the shaders, anything you can think of. Please feel free to tear it apart.
Replies
I think it's lacking a bit in lighting and composition. You could add some drama with backlighting from the sun, which would really show off those colored caustics. A little DOF would be nice too.
Also the boardgame edge is perfectly straight and even, as is the paper under it. Real world items have uneven edges, small bits of damage, fold lines, etc.
For example
https://stockcake.com/i/ancient-dice-set_1017721_1076282
https://stockcake.com/i/elegant-candle-glow_839338_864995
Keep going!