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Substance AO is Spitting out Artifacts

Beezmon
polycounter lvl 5
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Beezmon polycounter lvl 5
I am wondering if anyone can help me out.  I recently updated my nvidia driver (I don't know if that has anything to do with it) and my AO in substance started giving me this: \
My UV's are on separate texture sets here: 
I can delete the AO but it shouldn't be that way.  I don't understand what is happening.  If someone could help me I would appreciate it.

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