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Weighted normal missing in fbx

ColMatrix
polycounter lvl 3
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ColMatrix polycounter lvl 3
Hello,

in 3ds Max 2025, I useweight normals on my objects to assist in correct smoothness - works a charm! Unfortunately the weighted normals do not seem to be exported in the fbx. I have tried modifier 'Turn to Mesh' without any sccess. In 3ds Max all looks good.

Can anyone help?

in FBX


wireframe


My thanks














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