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Knight Bust Critique

Hello everyone, I'm currently a student in game design with a focus on 3D modeling. This Knight bust was one of my final assignments for a 3D sculpting class. I know my skills aren't really there yet since it was my first time using Zbrush but I would really appreciate any feedback or critiques.

Replies

  • Noren
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    Noren greentooth
    Reminds me of Duke Igthorn a bit.
    For your first ZBrush sculpt, this looks pretty good. Some wrinkles like around the eyes are a bit messy, but nothing major.

    This is somewhat subjective, but the style is a bit in between worlds. You have that one hard edge along the length of the nose while the rest seems to be more or less normal anatomy, only with exaggerated proportions.
    The chainmail links are fairly small for a somewhat cartoony character (perhaps a bit small in general?). Enlarging them will probably reveal even more distortion, though, as it looks like the distribution mesh needs some more work.
  • bayonetricochet
    Redo the chainmail it's stretched and looks bad as a result.  There are many tutorials on imm brushes micro mesh, poly groups tutorials etc that can be applied to chainmail online. . Face could use some work as well
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