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Looking for critique on my stylized material sculpting

Hi guys (first time posting here :)), I've been working on improving my sculpting of metal, wood and stone materials for the past 15~ days. I'm proud of the progress I've made but I know there are still plenty of mistakes, so I'm here looking for criquite/feedback/advice. PS: Ignore the "ornamental" parts in the middle of the tomb, they were just a quick test.


 

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  • Noren
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    Noren polycounter lvl 20
    Looks good to me, and welcome to the forum!
    The lamp might be the weakest if that's supposed to be metal. Should have more dents/folds with the material being displaced for bigger damage rather than being chipped away or eaten into the material. I think I can see the beginnings of that, but overall it still doesn't read that much different from e.g. stone to me.
    For the wooden boards at the bottom, the places where the grain lines meet need some finishing work so they aren't visibly intersecting. Likewise, the sharp edges running all around should not run continuously through the grain lines.

    As a side note, the images could be a bit bigger.
    Keep up the good work!
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