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Pickpocket - WIP

polycounter lvl 6
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TaulNotShort polycounter lvl 6
Haven't finished a single personal project in an entire year (yuck!), so I am sitting my butt down for this one.
 I thought I'd do something more lighthearted and to the point. Started this a day or two ago and am wrapping up blocking out all the pieces of his little outfit.
Trying to put together references as well to better keep my thoughts on track with designing his look and clothes (will post that hopefully next update)

There are still a lot of things I need to nail down and fix, but I will get there in time!
Feedback is always welcome :heart:

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  • TaulNotShort
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    TaulNotShort polycounter lvl 6
    Some more progress on the outfit choice and face.
    Still so so messy, but it's cleaner than before, and I have a clearer vision of what I want his clothing to be.I don't normally sculpt in asymmetry right off the bat, but I want to give it a try to see if it'll give a more unique, less generated look in the end!Feedback and Critique are always welcome :heart:
  • Toxic929
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    Toxic929 polycounter lvl 14
    Looking great! I think asymmetry is really important to break early on. Whats the inspiration for this character?
  • TaulNotShort
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    TaulNotShort polycounter lvl 6
    Toxic929 said:
    Looking great! I think asymmetry is really important to break early on. Whats the inspiration for this character?
    Thank you!
    Inspiration wise, I wanted to practice working on a younger character, since I've heard they can be a bit of a challenge to model!
    And the reason he has pointy ears is because I find it more interesting to model within the fantasy genre than someone in street clothes. :)
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