Hey,
Finally done with this bad boy, out of love for doom and LOTR I created this in game model with pbr textures that is rendered in Unreal.
Total poly count is 200 K tris with Udims textured inside of substance painter.
Hope you enjoy viewing my work.
Cheers,
Omar
![Image: https://us.v-cdn.net/5021068/uploads/editor/ka/pyxfvg72b6gv.png](https://us.v-cdn.net/5021068/uploads/editor/ka/pyxfvg72b6gv.png)
![Image: https://us.v-cdn.net/5021068/uploads/editor/xp/nbe6sa6mxg8z.png](https://us.v-cdn.net/5021068/uploads/editor/xp/nbe6sa6mxg8z.png)
![Image: https://us.v-cdn.net/5021068/uploads/editor/cc/yl4wwat6guln.png](https://us.v-cdn.net/5021068/uploads/editor/cc/yl4wwat6guln.png)
Replies
yeah it is true should have balanced the lighting a bit better thanks for your comment!!